

“ mashing on the opponent’s plus frames”). A well-executed cross-up is one of many kinds of 50/50, as is strike-throw mix.įrom Japanese verb abareru, meaning "to run amok" or "to rage violently," abare is a term that represents the concept of players attacking when they are at negative frame advantage (i.e. low/mid or low/overhead depending on the game) which are impossible to react to, thus giving the attacker a 50% chance to successfully land a hit. Ladiva’s “Jewel Resort Screwdriver” throw in Granblue Fantasy Versus).Ī kind of mix-up, that forces the defending player to guess their blocking between two options (i.e. Many other games allow similar input leniency, including Potemkin’s namesake Potemkin Buster & Vasuraga’s “Great Scythe Grymoth” command grabs (normally a 632146+Punch input) as well as other select 360 grabs (i.e. The rotation can be started either clockwise from forward to up, or counter-clockwise from backward to up. Tizoc’s “Justice Hurricane” from Garou: Mark of the Wolves).Īlthough documented as a 360° special move, Zangief's Spinning Piledriver-the first fighting game 360-can be realized with a 270° rotation.

The 360, along with the similar 720, is often used for powerful command grabs given to grapplers (i.e. SNK 2 scene that refers to a phenomenon in 3v3 team fighters, when the opponent has 3 characters left while the player only has one, and the player still manages to comeback & defeat said opponent.Ī circular joystick motion, usually from forward to down to back to up. A simpler way to explain this concept is “cancelling or combo’ing a move or string into a special move.”Ī term originating from the Capcom vs.


